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		<title>Dragon Con 2013: Dragon Age: Inquisition Preview</title>
		<link>https://www.spawnfirst.com/news/dragon-con-2013-dragon-age-inquisition-preview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-con-2013-dragon-age-inquisition-preview</link>
		
		<dc:creator><![CDATA[Alice Irvin]]></dc:creator>
		<pubDate>Sun, 01 Sep 2013 15:55:46 +0000</pubDate>
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					<description><![CDATA[<p>The one thing that can sum up BioWare&#8217;s Dragon Age: Inquisition, the worthy and exciting follow-up to BioWare&#8217;s sometimes-disappointingÂ Dragon Age 2? Â &#8220;Shut up and take our money.&#8221;* There was something weird about the Dragon Age session at Dragon Con before it began. Â The panel before it, a Dishonored: Behind the Scenes, had barely just began [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://www.spawnfirst.com/news/dragon-con-2013-dragon-age-inquisition-preview/">Dragon Con 2013: Dragon Age: Inquisition Preview</a> appeared first on <a rel="nofollow" href="https://www.spawnfirst.com">SpawnFirst</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The one thing that can sum up BioWare&#8217;s Dragon Age: Inquisition, the worthy and exciting follow-up to BioWare&#8217;s sometimes-disappointingÂ <em>Dragon Age 2</em>? Â &#8220;Shut up and take our money.&#8221;*</p>
<p>There was something weird about the <em>Dragon Age</em> session at Dragon Con before it began. Â The panel before it, a <em>Dishonored</em>: Behind the Scenes, had barely just began when we arrived, to be greeted by a line that had already looped back onto itself. Â Among those already in line was a group of <em>Dragon Age</em> cosplayers, all perfectly coordinated (imagine the indignity of two Morrigans showing up at the same event!), and everyone waited patiently for an hour-and-a-half for an hour long session. Â Â As one organizer noted, &#8220;We didn&#8217;t even line these guys up until a few days ago!&#8221; (some last-minute fan-tweeting got them to Atlanta), and the room filled easily an hour before the panel was scheduled to begin. Â <span style="font-size: 13px; line-height: 1.6em;">The excitement and emotion in the room was palpable. Â David Gaider, the senior writer on the <em>Dragon Age</em> series, and Aidan Scanlan, the Director of Design at BioWare, opened with a few absinthe stories that involve Obsidian&#8217;s Chris Avellone and probably need to stay at Dragon Con, and then they asked, &#8220;Did everyone see what happened earlier today at PAX?&#8221; Â (Those of us at Dragon Con know that most of us have almost no internet on our phones at any given time&#8211; the answer was, resoundingly, no.) Â Great, Gaider and Aidan said. Â We&#8217;re going to show you.</span></p>
<p style="text-align: center;"><img class="aligncenter" alt="" src="https://i.imgur.com/QwwS0EY.jpg" width="768" height="432" /></p>
<p><em>Inquisition</em> takes place a couple of months after Cassandra&#8217;s interrogation of Varric inÂ <em>Dragon Age 2</em>, which make its events concurrent to DA2. Â War is plaguing the land, and magic has broken the skies. Â You play the Inquisitor, the leader of the Inquisition, looking for truth and seeking to settle unrest in all of the land. Â <span style="font-size: 13px; line-height: 1.6em;">Inquisition looks to be pretty immediately a BioWare game&#8211; in the best of ways. Â Its beautiful landscapes resemble the best of Bethesda&#8217;s <em>Elder Scrolls IV: Oblivion</em>, its quippy companion characters are purely BioWare, and its emphasis on choice, though primarily only alluded to, is one made famous by BioWare. Â Crestwood is the first set piece introduced by BioWare, and they tout it as being both bigger than anything in <em>Dragon Age 2</em> and yet not as big as the biggest land in DGI. Â As you run through the flowered hills, you come over a crest to see a rift in the sky that resembles the aurora borealis but is startlingly more sinister.</span></p>
<p>BioWare, as always, is focused on player choice, but <em>Inquisition</em> takes on a more strategic view&#8211; you, as the Inquisitor, choose the path of the Inquisition, and, subsequently, the tenor of it. Â You have spies and agents working on your behalf all across the land, various assets you can use to determine the future of the Inquisition. Â This seems at first blush to be far from the binary paragon/renegade choices of this writer&#8217;s favorite game, but instead seem to spread beyond immediate choices to the far-reaching implications of a nation-wide war.</p>
<p style="text-align: center;"><img class="aligncenter" alt="" src="https://i.imgur.com/8CVj2Zz.jpg" width="768" height="432" /></p>
<blockquote><p>&#8220;Think about the adventure,&#8221; BioWare says. Â Gone are the health potions of yesteryear, and the future is fewer potions and no more healing after combat. Â Combat is no longer relegated to single instances&#8211; strategy has to become part of the conversation for <em>Dragon Age</em> players.</p></blockquote>
<p>An example of this offered by BioWare is in sending men to save a village or sending them to bolster a keep&#8211; the long-term implications of both of these will play out in different ways. Â The choices you make will open up and close off areas of the game. Â When asked if this would necessitate many playthroughs, Gaider noted just that this would become an issue of balance for BioWare in the next year of development.</p>
<blockquote><p>So what else is new? Â One of the most exciting additions is a playable qunari race, both as female and male (which was met by much applause in the Dragon Con room).</p></blockquote>
<p>Another significant change is one of strategic and Â tactical combat; as in the prior two games, both the player-character and the companions are controllable in combat, but <em>Inquisition</em> offers a more strategic command of combat situations. Â A new top-down view and an ability to completely pause and plan actions while in combat offer the player the option of orchestrating and better using all of the abilities of your characters. Â One particularly impressive demonstration of this came in capturing a keep&#8211; Cassandra, now a companion character, batters down the doors of a keep controlled by cultists, and your mage companion rushes to freeze some archers, enabling you to take down an entire bridge with a few waves of your two-handed sword. Â But beware of your enemies: you could very well wander in to a situation where you aren&#8217;t leveled to be able to beat your attackers. Â Walking away from combat is also an option&#8211; to return later, better weapons, better abilities, better skills in tow.</p>
<p style="text-align: center;"><img class="aligncenter" alt="" src="https://i.imgur.com/PfwH3tm.jpg" width="768" height="432" /></p>
<p>All along the landscape are caves woven seamlessly into the gameplay; no load screens, says BioWare. Â These are open for exploration but not required. Â Dragons will also feature heavily, and there are several scattered throughout the game, all with their own unique challenges. Â All are optional, but all are designed to stretch the player to their limits. Â In one example of this, a dragon flying overhead scorches the earth with a river of flame.</p>
<p>As part of your grand Inquisition plan, as you take over keeps to enable you to try to fix what&#8217;s wrong in the land, you can customize those keeps&#8211; will you have it a haven for spies, a center of commerce, or a military stronghold? Â You may also seek to build monuments that enhance the Inquisition&#8217;s standing, or you may cap vents that block off poisonous gases, opening up new areas.</p>
<p><span style="font-size: 13px; line-height: 1.6em;">And your companions? Â Lots of romance, says Gaider (though he makes no promises about who are romance options). Â Additionally, rather than the companion-driven dialogue moments of </span><em style="font-size: 13px; line-height: 1.6em;">DA2</em><span style="font-size: 13px; line-height: 1.6em;">, </span><em style="font-size: 13px; line-height: 1.6em;">Inquisition</em><span style="font-size: 13px; line-height: 1.6em;"> shifts back to the player-driven companion interaction of <em>Origins</em>&#8212; think the base camp. Â And as for returning friends, Varric and Cassandra feature heavily in the preview, and we can probably expect to see many more familiar faces along the way. Â </span><span style="font-size: 13px; line-height: 1.6em;">Sandal&#8217;s prophecy will also be discovered in<em> Inquisition</em>. Â </span></p>
<blockquote><p>And don&#8217;t worry, says Bioware, it won&#8217;t be a <em>Dragon Age</em> game without ugly mage hats.</p></blockquote>
<p>A new import system will also allow players to customize the world of their Inquisition game by making large or small choices prior to gameplay. Â Alistair or Loghain as a Grey Warden? Â Who was on the throne at the end of <em>DAO</em>? Â This is designed in part to offer the players a chance to see how the world is impacted by various choices without necessarily playing through <em>DAO</em> and <em>DA2</em> again to facilitate those choices. Â BioWare acknowledges that their import system is faulty, so don&#8217;t expect to be able to import full saves from either earlier game.</p>
<p>Dragon Age: Inquisition is planned to be out in fall 2014, but based on what we saw here at Dragon Con, you may as well start salivating now. Â BioWare looks to have a masterpiece on their hands.</p>
<p>* Courtesy of one many excited fans.</p>
<div class="divider"></div>
<p>The post <a rel="nofollow" href="https://www.spawnfirst.com/news/dragon-con-2013-dragon-age-inquisition-preview/">Dragon Con 2013: Dragon Age: Inquisition Preview</a> appeared first on <a rel="nofollow" href="https://www.spawnfirst.com">SpawnFirst</a>.</p>
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		<title>Dragon Con 2013: Best of Video Game Cosplay (So Far)</title>
		<link>https://www.spawnfirst.com/articles/dragon-con-2013-best-of-video-game-cosplay-so-far/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dragon-con-2013-best-of-video-game-cosplay-so-far</link>
					<comments>https://www.spawnfirst.com/articles/dragon-con-2013-best-of-video-game-cosplay-so-far/#comments</comments>
		
		<dc:creator><![CDATA[Alice Irvin]]></dc:creator>
		<pubDate>Sun, 01 Sep 2013 05:33:50 +0000</pubDate>
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		<guid isPermaLink="false">http://www.spawnfirst.com/?post_type=it_articles&#038;p=6489</guid>

					<description><![CDATA[<p>I and my laconic but charming cameraman (my brother, Edward) set ourselves a task: find the very best of video game cosplay at Dragon Con 2013. Â Many came, few were chosen.* &#160; Check them out here. ELIZABETH AND BOOKER, BIOSHOCK INFINITE: They did two pictures with Ted&#8211; the first one was all smiles. They wanted [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://www.spawnfirst.com/articles/dragon-con-2013-best-of-video-game-cosplay-so-far/">Dragon Con 2013: Best of Video Game Cosplay (So Far)</a> appeared first on <a rel="nofollow" href="https://www.spawnfirst.com">SpawnFirst</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>I and my laconic but charming cameraman (my brother, Edward) set ourselves a task: find the very best of video game cosplay at Dragon Con 2013. Â Many came, few were chosen.*</p>
<p>&nbsp;</p>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/kj23jsK.png" width="600" height="450" /></p>
<p class="wp-caption-text">CHELL, PORTAL (and Wheatley!): She was actually our first picture of the Con, and she said to us, &#8220;Find me tomorrow, I&#8217;ll be Lara!&#8221; Her friend offered up Wheatley in the background. Don&#8217;t worry&#8211; we saw them again the next day. She was Lara; he was Indy, sans sleeve.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/hKVeZQO.png" width="600" height="369" /></p>
<p class="wp-caption-text">HALO: These guys didn&#8217;t want to give us a picture at first (they were battling their way to the food court), and then one of them turned to me and said, Will you plug our Kickstarter? Sure, I said.</p>
</div>
<p style="text-align: center;"><iframe width="500" height="281" src="http://www.youtube.com/embed/85kSQIlPYEE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: center;">Check them out <a href="http://www.kickstarter.com/projects/freakinrad/respawn-the-series-season-2">here</a>.</p>
<div style="width: 586px" class="wp-caption aligncenter"><img class="  " alt="" src="https://i.imgur.com/61hqzRE.jpg" width="576" height="432" /></p>
<p class="wp-caption-text">KRATOS, GOD OF WAR: This guy was pretty amazing. The arm additions were clearly exhausting him, but when we asked him for a picture, he wanted to do two rounds&#8211; to make sure he got the best shot.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/BqOw3Py.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">You pick!<img style="font-size: 13px; line-height: 1.6em;" alt="" src="https://i.imgur.com/U57DCLe.png" width="600" height="450" /></p>
</div>
<dl class="wp-caption aligncenter" id="" style="width: 610px;">
<dd class="wp-caption-dd">ELIZABETH AND BOOKER, BIOSHOCK INFINITE: They did two pictures with Ted&#8211; the first one was all smiles. They wanted to do it again&#8211; and got this perfect shot.</dd>
</dl>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/xiTRdul.png" width="600" height="450" /></p>
<p class="wp-caption-text">BORDERLANDS: Nothing like stopping people on the corner of the street, but these guys humored us and looked great doing it.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/xqhpvF9.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">CONNOR, ASSASSIN&#8217;S CREED: We saw a lot of Assassin&#8217;s Creed, but something about this guy just nailed it for us. Maybe it was his inscrutability.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/ID4wUED.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">DEADPOOL, DEADPOOL: Deadpool costumes make up about 30% (our math) of the Con, but you always remember your first.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/Hwmnkfb.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">DIABLO III: This guy gets major street cred for a) level of detail and b) level of heat tolerance.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/Z8J1R6s.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">GARRUS: MASS EFFECT: This costume is just awesome&#8211; and everyone loves Garrus.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/iZQFdM4.png" width="600" height="450" /></p>
<p class="wp-caption-text">HALO: Nothing brings families together more than &#8230; video games. True story.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/tYzzggN.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">ISAAC: DEAD SPACE: His costume just rocked.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/kVcQUrU.png" width="600" height="450" /></p>
<p class="wp-caption-text">KATAMARI DAMACY: The level of commitment here is legit.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/4oClz6w.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">LARA: TOMB RAIDER: The best Lara we&#8217;ve seen so far. She was standing in front of the Diablo III screen when my intrepid cameraman tried to take a picture. They moved and got this awesome shot.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/AVbxLdp.png" width="600" height="536" /></p>
<p class="wp-caption-text">JILL VALENTINE, RESIDENT EVIL, and RIDDICK: I&#8217;d &#8216;ship that.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/I7wZGc6.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">LIARA: MASS EFFECT: My biggest girlcrush. And she looked amazing.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/D601LFk.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">PORTAL: My personal favorite of the whole Con. She was so excited to have her picture taken, and she was enigmatic when we asked her if the cake was a lie. Well played, Portal Girl.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/36hPIVF.png" width="600" height="433" /></p>
<p class="wp-caption-text">SILENT HILL: Pyramid Head and one of the nurses is a match made in, well, Silent Hill. These guys looked amazing&#8211; and provided much nerd &#8216;shipping love fodder.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/HLY0hK3.png" width="600" height="450" /></p>
<p class="wp-caption-text">SEPHIROTH, FINAL FANTASY: Look at the height on that hair, come on.</p>
</div>
<div style="width: 610px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/EjW1tB5.jpg" width="600" height="800" /></p>
<p class="wp-caption-text">SHEPARD, MASS EFFECT: Because nobody rocks a party like a woman in N7 armor.</p>
</div>
<div style="width: 410px" class="wp-caption aligncenter"><img alt="" src="https://i.imgur.com/TaxJWYi.png" width="400" height="534" /></p>
<p class="wp-caption-text">NURSE, SILENT HILL: We didn&#8217;t ask her to pose, but she rocked it.</p>
</div>
<div style="width: 586px" class="wp-caption aligncenter"><img class="  " alt="" src="https://i.imgur.com/L05rW6u.jpg" width="576" height="768" /></p>
<p class="wp-caption-text">FALLOUT 3: A Con party without a Vault Dweller ain&#8217;t no party at all.</p>
</div>
<div style="width: 586px" class="wp-caption aligncenter"><img class="  " alt="" src="https://i.imgur.com/WLhdplE.jpg" width="576" height="432" /></p>
<p class="wp-caption-text">ELIZABETH AND BOOKER, BIOSHOCK INFINITE: There are a whole bunch of short-hair Elizabeths at Dragon Con, very few short-hair. These guys looked great.</p>
</div>
<p>&nbsp;</p>
<p><span style="font-size: 13px; line-height: 1.6em;">* It may be that we just haven&#8217;t found you yet. Â Lutece twins and Samara, we got a glimpse of you, you were amazing, we haven&#8217;t found you again.</span></p>
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<p>The post <a rel="nofollow" href="https://www.spawnfirst.com/articles/dragon-con-2013-best-of-video-game-cosplay-so-far/">Dragon Con 2013: Best of Video Game Cosplay (So Far)</a> appeared first on <a rel="nofollow" href="https://www.spawnfirst.com">SpawnFirst</a>.</p>
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