John Carmack Joins Oculus VR
John Carmack, the legendary game developer behind titles such as Doom, Quake and more, has takenÂ the role of Chief Technology Officer at Oculus VR, who are the mindsÂ behind theÂ Oculus Rift. However, he hasn’t completely left his role at id Software. He will remain there and “continue to provide leadership for our games in development” as said by id Software themselves, on Twitter.
Carmack released the following statement:
â€œI have fond memories of the development work that led to a lot of great things in modern gaming â€“ the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmerâ€™s early prototype Rift and writing the code to drive it ranks right up there. Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message. Itâ€™s certainly not there yet. There is a lot more work to do, and there are problems we donâ€™t even know about that will need to be solved, but I am eager to work on them. Itâ€™s going to be awesome!â€
For those of you who don’t know; The Oculus Rift is a virtual reality headset that was started as a kick-starter project over a year ago. Since then, it’s gained more financial backing. The Oculus Rift was originally designed for immersive gaming, but now it’s being used for various other functions (e.g. to help explore Mars’ surface), and has a potential for an immense number of applications across all industries.